How to Make the World Responsive with Arduino
Physical Computing Workshop for Artists and Designers 
Artist and Creative Developer Daniel Hirshmann
3 Part Workshop: 1 - 6 June 2010
Digital Arts, Wits University, Johannesburg.
“Physical Computing is an approach to design and making that positions the human at the centre of the interaction. Over the course of 3 sessions, participants will learn how to gather sensor information from the real world and use it to effect change within their own projects. We will cover introductions to communication, LED control, programming, motors, and various electronic components - while remaining aware of their creative applications in the real world.”
More of Hirshmann’s work here http://www.plankman.com
Please note:
This workshop will be extended into an open creative workgroup with local creative people and the Hacksaws Group. So if you can, book off two weekends.

This workshop is being hosted by the Hacksaws Art and Technology Support Group and the Digital Arts Division of the WSOA.
If you are interested in attending please contact me at tegan (dot) bristow (at) gmail (dot) com.

